English Surgeon reminder

Just a reminder for our readers that have access to the BBC TV channel, BBC Two, that the stunning documentary on neurosurgeons Henry Marsh and Igor Kurilets that we featured previously on Mind Hacks will be shown on Sunday 30th March at 10.55pm

British residents will be able to watch it over the net for a week after on BBC’s iPlayer, which I’ll link to as soon as it appears online.

Everyone else is going to have to wait for a torrent, but I’ll keep an eye out and post a link if one appears.

Either way, Henry Marsh was the first guest on BBC Radio 4’s Midweek which you can listen to via the programme’s webpage.

Link to BBC 2 listing for documentary.
Link to Midweek discussion with Marsh.

Lancet and MNI neuroscience podcasts

I’ve just discovered a couple of great high class neuroscience podcasts. The first is the Lancet Neurology podcast and the second is series of podcasts and video from the Montreal Neurological Institute.

The Lancet Neurology podcasts are all-too-brief but are really well done. In contrast to the American Academy of Neurology podcasts we featured previously, they’re quite accessible even to the non-neurologist.

The MNI is one of the most famous hospitals and neuroscience research centres in the world, and needless to say they have some wonderfully produced podcasts and some great video lectures online. A treasure trove of useful brain listening.

Link to Lancet Neurology podcast.
Link to Montreal Neurological Institute podcasts and video.

Impact of digital media review hits the wires

Psychologist Dr Tanya Byron has just released a remarkably sensible review on the effect of digital media on children, commissioned by the UK government.

Tanya Byron is great. She came to prominence as the resident psychologist on several UK TV parenting programmes but used evidence-based interventions, essentially demonstrating what a clinical psychologist would do if your child got referred for behaviour problems.

Most notably, she obviously knew her shit and is widely respected among clinical psychologists. Despite often being described as a ‘TV psychologist’ she remained working in the NHS at the coal face of clinical work.

She’s just published her review on the effects of the internet and computer games on children and has been remarkably level-headed in a time when the media loves ‘internet addiction’ and ‘computer games make killer kids’ stories.

BBC News has a video interview with her (skip to 1m20s to avoid the preamble). As well as refusing to soundbite the complexity of the issues, she’s not afraid to use uses phrases like “causal models of harm” and “research effects literature” in interviews. Go Tanya!

The full report [pdf] is long, and I’ve not read it all, but I really recommend reading the summary on pages 3-5. Here’s some key points:

4. …Overall I have found that a search for direct cause and effect in this area is often too simplistic, not least because it would in many cases be unethical to do the necessary research. However, mixed research evidence on the actual harm from video games and use of the internet does not mean that the risks do not exist. To help us measure and manage those risks we need to focus on what the child brings to the technology and use our understanding of children‚Äôs development to inform an approach that is based on the ‚Äòprobability of risk‚Äô in different circumstances.

5. We need to take into account children‚Äôs individual strengths and vulnerabilities, because the factors that can discriminate a ‚Äòbeneficial‚Äô from a ‚Äòharmful‚Äô experience online and in video games will often be individual factors in the child. The very same content can be useful to a child at a certain point in their life and development and may be equally damaging to another child. That means focusing on the child, what we know about how children‚Äôs brains develop, how they learn and how they change as they grow up. This is not straightforward ‚Äì while we can try to categorise children by age and gender there are vast individual differences that will impact on a child‚Äôs experience when gaming or online, especially the wider context in which they have developed and in which they experience the technology…

Her recommendations focus on the all too pressing point that kids often vastly outclass adults in understanding the technology and that parents are often not competent in being able to guide children as they’d wish.

Needless to say, Byron recommends that parents need support and guidance themselves in being able to regulate their children’s use of new technology.

From what I’ve read so far, it’s clear that Byron has understood both the psychological research and the technology. No mean feat in an age where commentators often demonstrate little except the fact that they are a bit baffled by this new fangled interweb thing.

Link to Byron review webpage.
Link to BBC News on the report and interview.

2008-03-28 Spike activity

Quick links from the past week in mind and brain news:

PsychCentral tackles the recent internet addiction nonsense and asks What’s That Smell? It turns out it’s Internet Addiction Disorder in The News.

BBC Radio 4’s excellent history of ideas programme In Our Time has recently had editions on the philosopher Kierkegaard and early computationalist Ada Lovelace.

The BPS Research Digest explains a new study on frustrating tip-of-the-tongue states with bonus bit on how to overcome them.

Psychedelic artist extraordinaire, Alex Grey, is interviewed in the San Francisco Chronicle about his art and tripping (thanks Laurie!)

Dr Petra Boyton looks at international headlines linking anger, mental illness and Britain and notes that they’re based on a rather dodgy market research survey.

The limits of certainty in diagnosis and medicine are explored by The New York Times.

Neurophilosophy looks at a comparative study on the possible evolutionary development of a key language pathway in the brain.

Removing brain tumours can be tricky at the best of times, especially when the operation is on a 7-year-old-girl. The New York Times has an article and video on one such procedure.

Scientific American Mind looks at the effects of the surprisingly common occurrence of postpartum (post-pregnancy) depression beyond the individual effect on the mother.

In praise of booze. The New Humanist shings the praises of the world’s favourite fight enabler.

The New York Times has a review of the Willard hospital suitcase exhibition we featured the other day.

The application of shoe smell to epileptic seizures. No really. Neurocritic has some fantastic coverage of an upcoming scientific article on the phenomenon.

New Scientist reports that belly fat linked to increased risk for dementia. Not particularly startling, but emphasises the point that one of the best ways of keeping your brain healthy is to look after your cholesterol, blood pressure and cardiovascular fitness.

The six degrees of autism. Discover Magazine has a funky network analysis of schizophrenia, bipolar and autism comorbidity.

Wired reports that Pfizer computers have been hacked to send out, wait for it, v1agra spam.

A thorough debunking of determining personality from handwriting can be found on PsyBlog.

The New York Review of Books has a megareview of several books on happiness.

Sharp Brains has a fantastic article by neuroscientist Shannon Moffett on sleep, Tetris, memory and the brain.

Ray Kurzweil hacks body, mind, eternity

Wired has as article on the immortality-seeking inventor and transhumanist Ray ‘King Canute’ Kurzweil who is attempting to defeat death by bioengineering his body until he can upload his mind on a computer.

Transhumanism is a movement that attempts to extend the limits of human existence through technology, and one of the obvious, if not slightly fanciful, hurdles is to transcend death.

One of the key concepts in transhumanism is the singularity, supposedly the point where computers will ‘overtake’ the human brain in terms of their processing ability and, hence, intelligence as we know it will become completely transformed.

Accompanying the article about Kurzweil’s wide-eyed optimism is another article on the current science of his objectives which nicely illustrates where the conceptual gaps actually lie.

Many computer scientists take it on faith that one day machines will become conscious. Led by futurist Ray Kurzweil, proponents of the so-called strong-AI school believe that a sufficient number of digitally simulated neurons, running at a high enough speed, can awaken into awareness. Once computing speed reaches 1016 operations per second — roughly by 2020 — the trick will be simply to come up with an algorithm for the mind.

Which is a bit like saying “once we have the technology to travel to another galaxy, all we have to do is get there”.

Link to Wired article on Kurzweil.
Link to Wired article on the science of transhumanism.

Brain lamp

Designer Alexander Lervik created this wonderful table lamp based on a 3D reconstruction of his own brain scan.

MYBrain. The table lamp

A replica of the designer’s brain, originated from an MR scan at the Karolinska Institute in Stockholm.

The image was processed through a 3D-printer, and became this unusual lamp shade design. Yes, it is bright.”

Although perhaps the coolest, this is not the first brain lamp we’ve come across.

Indeed, it would make a good accompaniment to the plasma brain lamp we featured back in early 2007.

Link to designer’s page for the brain lamp (via BoingBoing).

Lost in translation

ABC Radio National’s The Philosopher’s Zone recently broadcast a programme that tackled the philosophy of translating between languages – discussing whether particular ideas are just harder to express in certain languages, and whether it is possible ever to tie a word to a definite meaning.

As I’ve mentioned before, I’m fascinated by words which don’t translate across languages, especially when they related to mental states or psychology.

One of my favourites is the Portuguese word saudade, which, as far as I can work out, refers to a type of wistful or sombre yearning for something that you’ve experienced in the past, with the underlying feeling that the wished for thing might never return and that the feeling is all that you have.

The programme looks at these issues beyond the case of single words, asking whether some sorts of thinking are a product of the language, which possibly allows for concepts to be dealt with in a different manner.

One of the most striking differences lies between analytic philosophy, largely produced by native English speakers that entails legal or scientific style reasoning as applied to concepts, and continental philosophy, which often deals with criticising the concepts of language itself and relies much more on rhetoric and analogy.

The most famous continental philosopher are French (Derrida, Foucault, Deleuze etc), so this provides a useful starting point for discussing whether the different approaches to philosophy are just the result of culture, or stem from the tools of language itself.

The second part of the programme deals with W.V. Quine’s views on language, which suggest that there is no definite distinction between statements we assume are meaningful by definition (e.g. a bachelor is an unmarried man) and those which are only true with reference to the outside world (e.g. the sun is shining in London).

Interestingly, the programme avoids discussing Wittgenstein, who thought that all philosophical issues were really just difficulties brought about by language.

Anyway, a fascinating discussion of an important topic.

Link to The Philosopher’s Zone on the philosophy of language.

Demanding sex differences

Language Log has a great post looking at differences in empathy between males and females, and highlights a new study showing race differences as well.

The punchline is that it’s actually really hard to say whether either of these results reflect true differences because the samples tend to be unrepresentative of the population, and measures of empathy tend to be influenced by the social situation in which they’re taken.

They grab this paragraph from a review article on empathy measurement:

In general, sex differences in empathy were a function of the methods used to assess empathy. There was a large sex difference favoring women when the measure of empathy was self-report scales; moderate differences (favoring females) were found for reflexive crying and self-report measures in laboratory situations; and no sex differences were evident when the measure of empathy was either physiological or unobtrusive observations of nonverbal reactions to another’s emotional state.

This article is from way back in ’83, but more recent studies have tended to support the main idea that the overall difference between men and women in empathy is fairly negligible when behaviour, rather than self-report, is examined.

These sorts of social influences on experimental findings are known as ‘demand characteristics‘.

The classic example is an attractive female researcher asking men about penis size, but the effects can be quite subtle and only come to light in subsequent replications of the study (if at all!).

One of my favourite studies in this area looked at the supposed tendency for people who experience ‘sensory deprivation’ to have hallucinations and suffer severe emotional and cognitive impairment.

In 1964 psychologists Martin Orne and Karl Scheibe compared two groups of participants in a sensory deprivation experiment.

One group of participants was greeted by white coated researchers standing next to emergency equipment, were asked for their medical history and given serious looking tests, were told to report any strange sensory distortions and were informed that if they wanted to stop the experiment, they had to press a panic button.

The other group was greeted informally by researchers in casual clothes, weren’t given any medical checks, and were told to report their experiences freely as they occurred. To stop the experiment, they just had to knock on the window.

The actual sensory deprivation procedure was the same for both groups, but the participants given the formal medical introduction reported greater emotional disturbance, unusual experiences and mental distress. Furthermore, they tended to do much worse on the cognitive tests given afterwards.

While this didn’t ‘disprove’ any of the unpleasant effects of sensory deprivation, it did show that they are heavily mediated by expectation which is implicitly inferred from the testing situation.

Needless to say, this can affect any type of study, so scientists are always on the look out to see if it might be responsible for new findings.

Link to Language Log article on empathy, sex and race.
Link to study on demand characteristics and sensory deprivation.

Court imitates life in antipsychotic drug battle

The New York Times has an article which skilfully captures one of the central dilemmas in mental health: deciding whether the benefits of psychiatric drugs outweigh their side-effects for any individual patient.

The story centres on the ongoing court case where the state of Alaska are suing drug company Eli Lilly over claims that the multinational failed to inform professionals and the public about the side-effects of the antipsychotic drug olanzapine (Zyprexa) despite knowing about them for some time.

Olanzapine is a useful and effective drug for managing psychosis and, for some people, the only effective treatment for severe mental illness.

But, like the other newer generation drugs in this class, causes weight gain and significantly increases the risk for heart disease and diabetes. Like all other antipsychotics, it can also leave you feeling groggy and reduce your ability to experience pleasure (owing to the fact it affects the dopamine ‘reward’ system).

While mental health professionals tend to focus on the benefits of the drug for the person’s mental state, patients tend to focus on its negative effects on their health and enjoyment.

This differing focus is partly because the mental health professionals, on the whole, are not the ones who have to take the drugs and experience their side-effects, but also because psychosis often means the person does not realise their thinking has become disturbed, meaning they don’t see the point of being prescribed medication in the first place.

This dilemma was rather poignantly mirrored in the Alaska court house. While the Alaska vs Eli Lilly case was going on in one courtroom, in the next was a case concerning whether an obviously disturbed man should be compelled to take olanzapine by his hospital.

The NYT piece covers the two cases, drawing parallels between the individual dilemma and the landmark legal action, and captures the dilemma very succinctly.

Link to NYT article ‘One Drug, Two Faces’ (via Furious Seasons).
Link to Furious Seasons coverage of the Alaska vs Eli Lilly case.

Why do some people sleepwalk?

I just found this short-but-sweet explanation for why sleepwalking occurs by neurologist Antonio Oliviero. It appears in this month’s Scientific American Mind:

People can perform a variety of activities while asleep, from simply sitting up in bed to more complex behavior such as housecleaning or driving a car. Individuals in this trancelike state are difficult to rouse, and if awoken they are often confused and unaware of the events that have taken place. Sleepwalking most often occurs during childhood, perhaps because children spend more time in the “deep sleep” phase of slumber. Physical activity only happens during the non–rapid eye movement (NREM) cycle of deep sleep, which precedes the dreaming state of REM sleep.

Recently my team proposed a possible physiological mechanism underlying sleepwalking. During normal sleep the chemical messenger gamma-aminobutyric acid (GABA) acts as an inhibitor that stifles the activity of the brain’s motor system. In children the neurons that release this neurotransmitter are still developing and have not yet fully established a network of connections to keep motor activity under control. As a result, many kids have insufficient amounts of GABA, leaving their motor neurons capable of commanding the body to move even during sleep. In some, this inhibitory system may remain underdeveloped—or be rendered less effective by environmental factors—and sleepwalking can persist into adulthood.

As a bonus, the page also has an explanation of why we experience the painful ‘brain freeze’ sensation when we eat ice cream too quickly.

UPDATE: Thanks to Danielle for sending this fascinating snippet:

I used to have a VERY SEVERE sleepwalking problem. This past summer, I researched the use of GABA for mild anxiety. Although there was a great deal of question over whether it could cross the blood-brain barrier, I thought it was worth a try. It didn’t work for anxiety at all – but I was surprised to notice that it cured my sleepwalking, which was completely unexpected! Now that I know more about the connection between GABA, slow-wave sleep, & sleepwalking, it makes sense. I think there may be real treatment or research potential there, but I have no idea to whom I should report this. Maybe you can do something with it?

Link to SciAmMind sleepwalking and brain freeze explanations.

The Lives They Left Behind

PsychCentral has alerted me to a wonderful online exhibit based on the lives of several psychiatric patients whose belongings were found in suitcases in an old asylum attic years after they had passed away.

All the individuals were patients at the Willard Asylum, some for as long as 62 years.

Unfortunately, the site is a bit over-Flashed which means it’s not the most intuitive to navigate, but it’s worth grappling with the menus at the bottom of the screen as the stories are incredibly touching.

The photo on the right is of ‘Frank’:

On June 7, 1945, Mr. Frank #27967 went into the Virginia Restaurant on Fulton Street in Brooklyn and was served a meal on a broken plate. He became upset and caused a disruption outside the restaurant, yelling and kicking garbage cans. The police were called, and, instead of arresting him, brought him to the psychiatric ward at Kings County Hospital. From there, he was transferred to Brooklyn State Hospital, and on April 9, 1946, he was admitted to Willard, one of a growing number of African American patients transferred to Willard from New York City in the 40s, due to over-crowding…

Mr. Frank # 27967 never escaped the consequences of that day outside the restaurant in 1945. In 1949, he was transferred from Willard to the Veterans Administration hospital in Canandaigua, NY, and in 1954 to the VA hospital in Pittsburgh. He died there 30 years later, having spent more than half his life in an institution.

The site also has a great deal of information about the hospital itself, audio recordings of memories of the institution and more information about the book and touring exhibition which is on the road right now.

In fact, it’s currently on show at the Cayuga Museum of History and Art in Auburn, New York.

Link to The Lives They Left Behind online exhibit.

Where angels no longer fear to tread

The Economist has an article which serves as an interesting summary of some of the recent work on the psychology and neuroscience of religious belief.

It’s a little bit clumsy in places. For example, it summarises some of the work on the role of the temporal lobes as saying that “religious visions are the result of epileptic seizures that affect this part of the brain”.

Certainly, temporal lobe seizures are associated with religious experiences. A recent review reported that about 0.5% to 3% of people with the condition experience them.

But this work suggests that this is only one factor and actually minor functional changes are probably more important in the general population [pdf].

It’s also important to note that this sort of neuroscience research typically looks at beliefs and experiences concerning the ‘supernatural’ elements of religion.

However, the Economist article also discusses some recent psychological research looking at the influence of religion on social reasoning and touches on the possible evolutionary explanations for the widespread and persistent nature of religious ideas.

Link to Economist article ‘Where angels no longer fear to tread’.

Common scents and the psychology of smell

Nerve has a brief but interesting interview with psychologist Rachel Herz who talks about her research on the sense of smell and how it can influence our mind and behaviour.

I’ve not encountered Herz’s work before but it turns out she’s done a great deal of scientific research on the psychology and neuroscience of smell and has just written a book, The Scent of Desire, which seems to present the science of smell in an accessible format.

The interview contains a number of gems, but this particularly caught my eye:

Why do we grow accustomed to odors, but not to something like sound? In other words, why is the stench of garbage outside my apartment nowhere near as distracting as the drilling?

When we experience olfactory adaptation, the receptor literally stops responding to a chemical in the air after about twenty minutes. We adapt to all the sensations that are out there, but when the drilling starts and stops, your attention focuses on it and you’re irritated.

Smell is a fascinating area, perhaps because it is relatively unstudied (especially compared to vision).

We previously covered an interesting review article that talked about the fact that the brain has two smell networks – something that came us a complete surprise to me.

Link to Nerve interview with Rachel Herz.
Link to more info on The Scent of Desire book.

Seduction of the Innocent and the myth of Wertham

The New Yorker has a wonderful article on the famous American crackdown on horror comics in the 1950s, a campaign sparked by psychiatrist Fredric Wertham.

Wertham wrote the influential book, Seduction of the Innocent, which claimed that the comics of the time caused juvenile delinquency.

He listed themes that supposedly ran through various popular story lines, highlighting homosexual themes (Batman and Robin), bondage (Wonder Woman) and numerous examples of what he considered to be extreme violence.

It became a best-seller and eventually led to a Congressional inquiry into the morality and effect of comic book industry on young people.

Fearing state censorship, the comics book industry imposed their own code which, for years afterwards, virtually eliminated depictions of violence, gore, most supernatural themes, or anything that might be considered to hint at sexuality.

As a side-effect, it did lead to some curious titles that were deliberately intended to be more ‘wholesome’. As we discussed previously on Mind Hacks, one of these was the ‘Psychoanalysis’ series of comics.

The New Yorker article is so interesting because it looks at a new book which suggests that Wertham was not some sort of crazed censorship-fiend, as he’s sometimes depicted, and notes that he was actually against the subsequent censorship of comics.

Despite his concerns about delinquency and homosexuality, which seem a little odd in modern light, he had other more laudable aims which seem equally as relevant today and may have been hijacked by others:

He was against the code. He did not want to censor comic books, only to restrict their sale so that kids could not buy them without a parent present. He wanted to give them the equivalent of an R rating. Bart Beaty’s “Fredric Wertham and the Critique of Mass Culture” ($22, paper; University Press of Mississippi) makes a strong case for the revisionist position. As Beaty points out, Wertham was not a philistine; he was a progressive intellectual. His Harlem clinic was named for Paul Lafargue, Marx’s son-in-law. He collected modern art, helped produce an anthology of modernist writers, and opposed censorship. He believed that people’s behavior was partly determined by their environment, in this respect dissenting from orthodox Freudianism, and some of his work, on the psychological effects of segregation on African-Americans, was used in the Supreme Court case of Brown v. Board of Education.

Wertham thought that representations make a difference—that how people see themselves and others reflected in the media affects the way they think and behave. As Beaty says, racist (particularly concerning Asians) and sexist images and remarks can be found on almost every page of crime and horror comics. What especially strikes a reader today is the fantastic proliferation of images of violence against women, almost always depicted in highly sexualized forms. If one believes that pervasive negative images of black people are harmful, why would one not believe the same thing about images of men beating, torturing, and killing women?

Interestingly, Wertham was not the only mind doctor involved in comics.

Psychologist William Moulton Marston was the creator of Wonder Woman and a lot of his personal and scientific interests appear in the stories.

He lived in a polyamorous relationship with two women (one, Elizabeth Marston, a noted psychologist herself) and was particularly interested in using blood pressure as part of lie detection technology (his ideas are still used in the polygraph test today).

Consequently, William and Elizabeth created Wonder Woman to be a strong, liberated female character who had a Lasso of Truth which would wrap itself around villains and prevent them from lying.

 
Link to New Yorker article ‘The Horror’ (via BB).
Link to info on book ‘Fredric Wertham And The Critique Of Mass Culture’.

Little known, and even less forgiven

The picture is of the memorial to Robert Burton, author of The Anatomy of Melancholy, a 17th century treatise on depression and still one of the greatest books in the history of medicine.

It is built into one of the pillars in Christ Church Cathedral, Oxford, as he was both a vicar in the city and one of the governors of Christ Church college.

While Burton demonstrated his remarkable scholarship in the book, he had more than simply an academic interest in the subject matter.

He suffered severe depression during his life and admitted in the preface to the book (writing under the pen name Democritus Junior), that it served to keep his spirits up by keeping him busy.

His final piece of advice to sufferers of melancholy was “be not solitary, be not idle”, which holds equally well today as it did in 1621.

The book was a huge success and was highly regarded among Burton’s peers, but he was obviously down on himself until the end, as his monument contains a curious Latin epitaph which he wrote himself. It reads:

Paucis notus, paucioribus ignotus,
Hic jacet Democritus junior
Cui vitam dedit et mortem
Melancholia.
Ob. 8 Id. Jan. A. C. MDCXXXIX.

It apparently translates to “Little known, and even less forgiven, here lies Democritus Junior, who gave his life and death to Melancholy. Died 9th January, 1639”.

The book is still widely read and can regularly be seen on the shelves of high-street book shops.

Link to Wikipedia article on Burton’s book with link to full-text.

Playing mind games, off the shelf

PhysOrg has a brief article on the various ‘mind reading’ headsets that are in the pipeline and could make it onto the gaming market this year.

The article mentions several systems that are apparently close to release and notes some of technology which is intended to allow ‘thought control’ of games:

Emotiv, a company based in San Francisco, says its mind-control headsets will be on shelves later this year, along with a host of novel “biofeedback” games developed by its partners.

Several other companies – including EmSense in Monterey, California; NeuroSky in San Jose, California; and Hitachi in Tokyo – are also developing technology to detect players¬¥ brainwaves and use them in next-gen video games.

The technology is based on medical technology that has been around for decades. Using a combination of EEGs (which reveal alpha waves that signify calmness), EMGs (which measure muscle movement), and ECGs and GSR (which measure heart rate and sweating), developers hope to create a picture of a player´s mental and physical state. Near infrared spectroscopy (NIRS), which monitors changes in blood oxygenation, could also be incorporated since it overcomes some of the interference problems with EEGs.

I’ll be intrigued to see how well they work, but I suspect they’ll be more of a novelty than a genuinely useful addition for avid gamers, at least at first.

This is largely because the main technology for reading brain activity is EEG.

Even with thousands of pounds worth of kit, neuroscientists get participants to do the same task over and over and then average the results to get a reliable waveform.

This is partly because this technology is a relatively crude measure of the total electrical activity that happens over a large area (so on any one occasion the wave will be influenced by a number of other brain functions going on at the same time), and partly because the electrical activity from something as small as the eye-blink muscles drowns out the signal from the brain.

It’s interesting that the article mentions near infrared spectroscopy as another possible way of reading brain function (as used by Natalie Portman).

This involves beaming near-infrared light into the head, where it penetrates the skull and gets absorbed by brain to differing degrees, depending on how much blood is in the area. The amount of light that bounces back can be used to infer blood saturation and, hence, brain activity.

However, changes in blood flow lag behind the activity of the neurons by up to 5 seconds (and interestingly, this varies as we age). This is because blood is ‘called in’ to replenish the local nutrients that are instantly available but in short supply.

Similarly, systems that measure skin conductance or heart rate (a proxy measure for arousal or stress) have a similar problem with lag.

So gamers wanting to control games at the ‘speed of thought’ are likely to be disappointed. EEG is too noisy, NIRS is too slow.

What the headsets might do well, however, is something quite different.

The MIT Affective Computing group have spent several years looking at how computers could present information differently depending on the emotional state of the user.

According to Jonathan Moreno’s book Mind Wars this is also something that the US Military has great interest in, and you can also see how it would enhance games.

The readings from the headset will probably do a better job of keeping track of the easier to measure and relatively slow moving responses like arousal and stress, and these could be used by game designers to enhance your experience (maybe to slow things down if you’re too stressed and under-performing to avoid frustration, or to pump-things up at tense moments).

One of the most interesting possibilities is what might happen when hackers got hold of the systems.

Suddenly, they’ll be thousands of people with standard kit for reading physiological responses and, to a certain extent, brain function.

As soon as someone finds a way to reliably read a novel type of brain function, even with this limited technology, everyone will be able to use it.

Furthermore, it might lead to some fascinating home cognitive neuroscience experiments and demonstrations. Imagine having a home NIRS system – rock on!

Link to PhysOrg article on ‘Mind Gaming’ (via 3QD).